Narrative Learning Environments (NLEs), Serious Games and Simulation

I am interested in discussing how these might be used in the Humanities.

  • What benefits and constraints do participants anticipate?
  • What do we mean by a “Narrative Learning Environment”?
  • How would a Serious Game or simulation be integrated into the curriculum, and for what purpose?
  • How should assessment occur – internal to the resource? external? both?
Categories: General |

About Patricia LeClaire

Provost Fellow, College of Education - PhD program in Instructional Technology at University of Central Florida. Background includes online and classroom educator (20 years), instructional systems design, graphic design, multimedia design, instructional design for games and simulations, web design and development.

1 Response to Narrative Learning Environments (NLEs), Serious Games and Simulation

  1. gdettori says:

    Narrative Learning Environments are usually considered as learning environments involving the students in ICT-mediated learning activities in which narratives related to the proposed cognitive task play a central role.
    I don’t know if in the 3 months after you posted your question you received other answers or run some a camp on it. Anyway, I am very much interested in this topic, if you still are as well, please keep in touch.

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